![]() THE NUANCES OF THE GAME SALT AND SANCTUARY ![]() Unlike the original Dark Souls, Salt and Sanctuary received two-dimensional graphics (it is this two-dimensionality that confuses the inexperienced player). The graphics are more realistic. The impact sounds are crisp. The game music is quiet and tense, which creates the so-called noir atmosphere (which is not surprising, because the hero somehow ended up on the island of madmen). ![]()
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